Последнее редактирование: 28 августа, 2026
The First Descendant Local Multiplayer: What You Really Need to Know
The first descendant local multiplayer functionality has become a hot topic among cooperative shooter fans, but what does it truly offer for gamers looking to play together in the same room? While many assume this feature exists due to the game’s co-op nature, the reality might surprise you.
Beyond the Hype: Does Local Multiplayer Actually Exist?
Many players searching for “the first descendant local multiplayer” assume they can play side-by-side on the same screen or network. Unfortunately, as of the current version, The First Descendant doesn’t support traditional local multiplayer modes like split-screen or LAN play. The game is designed exclusively for online multiplayer through Nexon’s servers, meaning all cooperative gameplay requires an internet connection and individual accounts for each player.
This design choice follows modern gaming trends where always-online experiences dominate, but it leaves behind those hoping for couch co-op sessions. The developers have focused on creating a seamless online experience with cross-play between platforms instead of implementing local options.
What Others Won’t Tell You
Most guides won’t mention the hidden limitations and practical considerations surrounding the local multiplayer question. Here’s what you really need to know:
The absence of local multiplayer means additional costs for groups wanting to play together. Each player must own a separate copy of the game, maintain their own gaming system, and have reliable internet access. For families or friends gathering in one location, this creates significant barriers to shared gameplay experiences.
Another unspoken reality is the performance impact. Even if local multiplayer existed, running multiple instances on a single system would require substantial hardware resources that most consoles and PCs couldn’t handle given the game’s demanding graphics and processing requirements.
Technical Requirements for Group Play
Since local multiplayer isn’t available, here’s what you actually need for group gameplay:
| Requirement Type |
Single Player |
Online Group Play |
What It Means for You |
| Hardware Needed |
1 System |
Multiple Systems |
Each player needs their own device |
| Game Copies |
1 Copy |
Multiple Copies |
Full price for each participant |
| Internet Speed |
15 Mbps download |
15+ Mbps per player |
Significant bandwidth needed |
| Account Requirements |
1 Account |
Multiple Accounts |
Separate registrations for all |
| Subscription Costs |
None |
Possible PS+/Xbox Live |
Additional monthly fees |
Making Online Multiplayer Feel Local
While true local multiplayer isn’t available, you can create a similar experience with these setups:
LAN Party Style: Bring multiple systems to one location and connect via the same network. While you’ll still be playing through online servers, the physical proximity creates that local multiplayer atmosphere. Ensure your router can handle multiple concurrent gaming connections without lag.
Voice Communication Setup: Use Discord or other voice chat services to maintain constant communication, mimicking the banter of couch co-op sessions. This helps recreate the social aspect of local gaming.
Synchronized Play Sessions: Coordinate play times and create regular gaming sessions that mimic the scheduled local multiplayer events you might have planned.
Performance Considerations for Group Play
When multiple players connect from the same location, network congestion becomes a real concern. Here’s what to expect:
- Upload speed requirements: Most home internet plans prioritize download speed, but gaming requires solid upload capabilities, especially with multiple concurrent players
- Router capabilities: Standard ISP-provided routers often struggle with multiple gaming connections simultaneously
- Bandwidth allocation: Other household internet usage (streaming, downloads) can impact gaming performance for all players
Future Possibilities and Community Requests
The gaming community has been vocal about requesting local multiplayer options. While the developers haven’t announced plans for split-screen or LAN support, continued player feedback could influence future updates. Many successful live-service games have added local features post-launch based on community demand.
Questions and Answers
Есть ли в The First Descendant локальный мультиплеер?
Нет, в настоящее время игра не поддерживает локальный мультиплеер. Все кооперативные режимы работают только через онлайн-подключение к серверам.
Можно ли играть вдвоём на одном компьютере?
Нет, игра не поддерживает разделение экрана или одновременную игру нескольких игроков на одном устройстве.
Требуются ли отдельные копии игры для каждого игрока?
Да, каждый участник должен иметь свою копию игры и отдельную учётную запись.
Работает ли игра через LAN-подключение?
Нет, даже при локальном сетевом подключении игра требует выхода в интернет и подключения к официальным серверам.
Планируют ли разработчики добавить локальный мультиплеер?
Разработчики не анонсировали планов по добавлению локального мультиплеера в ближайшем будущем.
Какие есть альтернативы для совместной игры в одном помещении?
Лучшая альтернатива — организация LAN-вечеринки с несколькими устройствами, подключёнными к одной сети, при этом играя через онлайн-серверы.
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Conclusion
The search for the first descendant local multiplayer reveals a common misconception about modern gaming trends. While the game excels in online cooperative gameplay, it doesn’t support traditional local multiplayer modes that many players still seek. This reality reflects broader industry shifts toward always-online experiences but leaves gaps for certain gaming scenarios. As the game evolves, community feedback may influence future features, but for now, players must adapt to the online-only cooperative structure that defines The First Descendant’s multiplayer experience.